Tag: experience

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  • Leveling!

    *Rule #1*: Every time a character drops to *0* _hp_ they suffer a permanent *-1** to an ability at random or judge's discretion. (*-1 per character level) *Rule #2*: When a character reaches _Level 1 (10xp)_ the player may pick one ability that is …

  • Experience Points after Death

    Secondary characters (those made after the death of your first character) join the campaign with half the number of the highest level player character in game (_Therefore, if the highest PC has earned 240 XP, secondary characters receive 120 XP as part of …

  • Special Experience

    An unexpected +1 XP is appreciated by my players for being the first to do something 'wise, virtuous, or daring'. Here is a comprehensive list of achievements which hearken to the things players used to in the dawn of these games, (_that which challenges …