Viscount Dinegelden

Druid / Sorcerer


Level: 4
Class: Druid Lvl 2 / Sorcerer Lvl 2
Race: Human
Alignment: True Neutral
Occupation: Noble

Attributes Value MOD Current
STR 14 +1 15
AGL 14 +1 15
STA 15 +1 16
INT 15 +1 16
PER 15 +1 16
Luck 14 +1 15

Languages: Common
Luck Ability:

AC Spd Ini HP Hit Dice Fortitude Save Reflex Save Will Save
13 30 +0 18 D8 +3 +1 +3

Base Weapon Proficiencies:
Druid: Club, Dagger, Dart, Halfspear, Longspear, Quarter Staff, Scimitar, Sickle, Shortspear, and Sling.


The mysterious Viscount has traveled Eastward from the Realm seeking to distance himself from the oppression of Urban setting in exchange for the freedom and beauty of Nature. His ambitions within the Keep on the Borderlands are yet unspoken. But, the Viscount shares the hatred for aberration and undead espoused by the church of St. Cuthbert, the presiding spiritual influence of the Borderlands.

Still, Viscount Dinegelden seems to be a stranger in a strange land. He does not wear armor, yet he carries a sickle and scimitar when weapon training in the Inner Bailey. Given the arrival at his subsequent lodging within The Keep Fortress the villagers have shared a number of rumors with each other: (roll d8)

1) He was forced to abandon land and title and to become a Ranger, defending the Realm against incursion.
2) He voluntarily abandoned land and title to become a Bard, and live life with it’s pleasures and without its rigid customs and expectations.
3)He is an Oath-sworn member of a Druidic Order.
4) Is part Elf.
5) Is partial to halflings.
6) Is a sorcerer.
7) Is not a follower of St. Cuthbert.
8) Aspires to remove the Castellan from the throne and take the position for himself.

Viscount Dinegelden

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