Fables of the Borderlands
From Fables of Renown, by Godric McKellan
The Ugly Eye is an intelligent aberration called into existence by all manner of negativity, curses, and unbridled fears that manifests as a physical entity. Ugly eyes dwell in a pocket universe born by the ugliness that overflows our mundane world where they develop over time into gargantuan horrors. The plane, which is home to the race of Ugly Eyes, is a physical plane of fears, and damnation in which pandemonium never ceases, where maelstroms of negativity entangle and constantly churn from the tides of fear and hatred that forever flow from the mundane world.
Ugly Eyes are attracted to our world through multidimensional gateways that connect the mundane world through spoken tones and energies that match the frequency of it’s home plane. The greater the negative energy the larger the wormhole, whereas the smaller or shorter the energy the smaller the entity that is capable of crossing over.
Diminutive Init+0; Atk tentacle -2 melee (1d3), or psychic blast +1 missile fire (1d3 Int damage, range 5’) (1d3); AC 10; HD 1d4; MV 20’ (flight) Act 1d16; SP special (see below) SV Fort +1, Ref +0, Will +2; AL C.
Small Init+1; Atk tentacle + 0 melee (1d4+2), or psychic blast + 2 missile fire (1d4 Int damage, range 10’); AC 13; HD 4d4 MV 30’ (flight) Act 1d20; SP special (see below) SV Fort +3, Ref +2, Will +4; AL C.
Average Init+2; Atk tentacle + 4 melee (1d6+4), or psychic blast + 4 missile fire (1d6 Int damage, range 20’); AC 16; HD 8d4+1 MV 40’ (flight) Act 1d20; SP special (see below) SV Fort +7, Ref +4, Will +8; AL C.
Huge Init+3; Atk tentacle + 8 melee (2d6+8), or psychic blast + 6 missile fire (2d4 Int damage, range 40’); AC 18; HD 12d6+8 MV 50’ (flight) Act 2d20; SP special (see below) SV Fort +10, Ref +6, Will +12; AL C.
Colossal Init+4; Atk tentacle + 12 melee (4d6+10), or psychic blast + 8 missile fire (3d4 Int damage, range 80’); AC 20; HD 16d8+12 MV 60’ (flight) Act 3d20; SP special (see below) SV Fort +14, Ref +8, Will +16; AL C.
Size: Individual size varies greatly, as this is something that is dependent on the level of despair that has attracted them. Most leave their world as small new creations to enter ours where they intend to grow and feed on the raw elements that attract them. However where curses and great fears are most abundant a huge ugly eye may return to this world to grow to colossal size. On the other hand, where only one phrase of damnation or single potent fear vibrates across the worlds, only the smallest are attracted, they being no larger than a diminutive pest.
Movement: Levitation: As an extra-dimensional aberration this creature is naturally buoyant in the air, and moves by force of will and not the use of any bodily appendage.
Special Abilities: GM Only